Sarah Jacobson’s ‘Ore Money Ore Problems’ Game: A Revolutionary Approach to Exploring Resource Extraction in the Classroom In today’s rapidly changing world, it is crucial for educators to find innovative ways to engage students and foster critical thinking skills. Sarah Jacobson, a visionary game designer and educator, has done just that with her groundbreaking game, ‘Ore Money Ore Problems’. This game has taken classrooms by storm, offering a unique and immersive experience that explores the complex issues surrounding resource extraction. Resource extraction, the process of obtaining valuable resources from the Earth, is a topic of great importance in our society. From mining to oil drilling, this industry plays a significant role in our economy and daily lives. However, it also raises ethical and environmental concerns that cannot be ignored. Sarah Jacobson recognized the need to educate students about these issues in a way that would captivate their attention and inspire them to become active participants in shaping a sustainable future. ‘Ore Money Ore Problems’ is a game that simulates the challenges and dilemmas faced by those involved in resource extraction. Students take on the roles of various stakeholders, including government officials, industry executives, environmental activists, and local communities. Through a series of thought-provoking scenarios, players must navigate the complex web of interests and make decisions that will impact the environment, economy, and social fabric of the virtual world. What sets this game apart is its ability to foster critical thinking and empathy. By assuming different perspectives, students gain a deeper understanding of the complexities and trade-offs involved in resource extraction. They learn to weigh economic benefits against environmental consequences, and to consider the needs and rights of local communities. This game encourages students to think beyond their immediate interests and to develop a holistic approach to problem-solving. Furthermore, ‘Ore Money Ore Problems’ promotes collaboration and teamwork. Students must work together to find solutions that balance the interests of all stakeholders. This not only enhances their communication and negotiation skills but also instills a sense of collective responsibility. In a world where collaboration is increasingly important, this game equips students with the tools they need to tackle real-world challenges. The impact of ‘Ore Money Ore Problems’ has been nothing short of transformative. Teachers have reported increased student engagement and enthusiasm for learning. Students have expressed a newfound appreciation for the complexities of resource extraction and a desire to make a positive difference. This game has sparked conversations and debates, encouraging students to think critically and question the status quo. Sarah Jacobson’s ‘Ore Money Ore Problems’ game is a shining example of how innovative educational tools can shape the minds of future generations. By immersing students in a virtual world that mirrors the complexities of resource extraction, this game empowers them to become informed and responsible global citizens. As we face pressing environmental and social challenges, it is crucial that we equip our students with the knowledge and skills to navigate these complexities. ‘Ore Money Ore Problems’ is a game-changer in this regard, paving the way for a more sustainable and equitable future.